I guess the theme's kinda neat but there's just so little to it. Could've just been a section of Still in the Dark. Probably a way to lead the player to The Legend of the Star.īasically just a way to lead the player to Crazy, Crazy, Crazy. You just go there and disable to press, nothing to it.
Kinda odd they made this a standalone quest. Not even a cool location for the captives to be in. Doesn't make it any more exciting though. You get some free XP for going somewhere the main quest was already pointing you to. You just say one line of dialogue and it's over. Really should've been unmarked but there are unmarked quests with more to them than this one. I remember being baffled by it the first time I played the game like, that's it?
I know there was originally much more planned for this one but in the final game's state it's just so much nothing. I know there's a moral choice and all but I'm never going into that irradiated hell-hole ever again.